Later today, we will be deploying an update to Origin.
Later today, we will be deploying an update to Origin. The update is primarily focused on bug fixes and balancing. Please note that once Season 1 hits, we will not be deploying balancing patches mid-season and will be deploying them during the off-season. However, until then, we need to have the flexibility to deploy rapid patches since the game is still in an early state.
We expect a few weeks or more of Offseason before we are ready to start Season 0 which will mark the transition to Phase 3. Season 0 will introduce NFT Runes & Charms that require both SLP & Moonshards to craft. At the start of Season 0, we will also be removing SLP rewards from Classic (V2) and adding them to Origin.
Origin SLP emissions will be tuned conservatively to better balance the economy. Emissions are projected to be much lower overall than Classic and will be focused on rewarding skilled players that move up the Ranks. We will tweak as necessary as we gain feedback and data after the initial launch.
As a final note, Season 0 will include adjustments to Moonshard rewards and Rune/Charm crafting costs based on feedback and data we collected during the Alpha Season.
Preparation for the conclusion of the Alpha Season
AXS Rewards will be distributed to players after the Community Protection teams conducts an anti-cheat review
Balancing changes. Details.
Added a tab for cosmetics in inventory
Added 2 new languages: Vietnamese and Spanish.